//==============================================================================
// royal guard hero_anim.txt
// Fixed the heavenlight, soulborn, soul aurora born, hero glow and the type above ^^ ~WarriorMario
//==============================================================================

import atlantis_small_shield_anim.txt
import random_fanatic_weapon_anim.txt

//==============================================================================
define Head
{
   set hotspot
   {
      version
      {
         Visual Infantry X 2 Sword Fighter Head Hero
      }
   }
}

//==============================================================================
define soul
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul
      }
   }
}

//==============================================================================
define soulborn
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero SoulBorn
      }
   }
}

//==============================================================================
define soulaurora
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul Aurora
      }
   }
}

//==============================================================================
define soulauroraborn
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul AuroraBorn
      }
   }
}

//==============================================================================
define heavenlight
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul Heaven Light
      }
   }
}

//==============================================================================
define soulbirth
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul Birth
      }
   }
}

//==============================================================================
define heroglow
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Glow Small
      }
   }
}

//==============================================================================
anim Idle
{
	SetSelector
	{
		ContainLogic
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Infantry X 2 Sword FighterH_IdleA
					ReplaceTexture Infantry X 2 Sword Fighter Iron/Infantry X 2 Sword Fighter Hero
					connect RightHand RandomFanaticWeaponR hotspot
					connect LeftHand RandomFanaticWeaponL hotspot
					Connect TopOfHead Head hotspot
					connect BackChest SmallAtlantisShield hotspot
					Connect HOTSPOT heroglow hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Infantry X 2 Sword Fighter_carryIdle
					ReplaceTexture Infantry X 2 Sword Fighter Iron/Infantry X 2 Sword Fighter Hero
					connect BackChest RandomFanaticWeaponR hotspot
					connect BackAbdomen RandomFanaticWeaponL hotspot
					Connect TopOfHead Head hotspot
					connect BackChest SmallAtlantisShield hotspot
					Connect HOTSPOT heroglow hotspot
				}
			}
		}
	}
}



//==============================================================================
anim Walk
{
	SetSelector
	{
		ContainLogic
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Infantry X 2 Sword FighterH_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag FootstepLeft 0.00 true   
               tag FootstepRight 0.40 true   
//-- end auto generated section
					ReplaceTexture Infantry X 2 Sword Fighter Iron/Infantry X 2 Sword Fighter Hero
					connect RightHand RandomFanaticWeaponR hotspot
					connect LeftHand RandomFanaticWeaponL hotspot
					Connect TopOfHead Head hotspot
					connect BackChest SmallAtlantisShield hotspot
					Connect HOTSPOT heroglow hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Infantry X 2 Sword Fighter_carry
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag FootstepLeft 0.00 true   
               tag FootstepRight 0.40 true   
//-- end auto generated section
					ReplaceTexture Infantry X 2 Sword Fighter Iron/Infantry X 2 Sword Fighter Hero
					connect BackChest RandomFanaticWeaponR hotspot
					connect BackAbdomen RandomFanaticWeaponL hotspot
					Connect TopOfHead Head hotspot
					connect BackChest SmallAtlantisShield hotspot
					Connect HOTSPOT heroglow hotspot
				}
			}
		}
	}
}

//==============================================================================
anim Attack
{
   SetSelector
   {
      set hotspot
      {
        version
		{
			Visual Infantry X 2 Sword FighterH_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.71 true   
               tag GenericSound 0.40 true   
//-- end auto generated section
			ReplaceTexture Infantry X 2 Sword Fighter Iron/Infantry X 2 Sword Fighter Hero
			Connect TopOfHead Head hotspot
			connect RightHand RandomFanaticWeaponR hotspot
			connect LeftHand RandomFanaticWeaponL hotspot
			connect BackChest SmallAtlantisShield hotspot
			Connect HOTSPOT heroglow hotspot
		}
		version
		{
			Visual Infantry X 2 Sword FighterH_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.60 true   
               tag GenericSound 0.40 true   
//-- end auto generated section
			ReplaceTexture Infantry X 2 Sword Fighter Iron/Infantry X 2 Sword Fighter Hero
			Connect TopOfHead Head hotspot
			connect RightHand RandomFanaticWeaponR hotspot
			connect LeftHand RandomFanaticWeaponL hotspot
			connect BackChest SmallAtlantisShield hotspot
			Connect HOTSPOT heroglow hotspot
		}
      }
   }
}

//==============================================================================
anim Death
{
   SetSelector
   {
      set hotspot
      {
         version
         {
			Visual Infantry X 2 Sword FighterH_DeathA
			ReplaceTexture Infantry X 2 Sword Fighter Iron/Infantry X 2 Sword Fighter Hero
			connect RightHand RandomFanaticWeaponR hotspot
			connect LeftHand RandomFanaticWeaponL hotspot
			Connect TopOfHead Head hotspot
			connect BackChest SmallAtlantisShield hotspot
			connect ATTACHPOINT soul hotspot
			connect ATTACHPOINT soulaurora hotspot
			connect ATTACHPOINT heavenlight hotspot
			connect ATTACHPOINT soulbirth hotspot
			Connect HOTSPOT heroglow hotspot
         }
      }
   }
}


//==============================================================================
anim Bored
{
	SetSelector
	{
		ContainLogic
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Infantry X 2 Sword FighterH_boredA
					ReplaceTexture Infantry X 2 Sword Fighter Iron/Infantry X 2 Sword Fighter Hero
					connect RightHand RandomFanaticWeaponR hotspot
					connect LeftHand RandomFanaticWeaponL hotspot
					Connect TopOfHead Head hotspot
					connect BackChest SmallAtlantisShield hotspot
					Connect HOTSPOT heroglow hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Infantry X 2 Sword Fighter_carrybored
					ReplaceTexture Infantry X 2 Sword Fighter Iron/Infantry X 2 Sword Fighter Hero
					connect BackChest RandomFanaticWeaponR hotspot
					connect BackAbdomen RandomFanaticWeaponL hotspot
					Connect TopOfHead Head hotspot
					connect BackChest SmallAtlantisShield hotspot
					Connect HOTSPOT heroglow hotspot
				}
			}
		}
	}
}

//==============================================================================
anim Flail
{
   SetSelector
   {
 //     TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
      set hotspot
      {
         version
         {
				Visual Infantry X 2 Sword FighterH_FlailA
				ReplaceTexture Infantry X 2 Sword Fighter Iron/Infantry X 2 Sword Fighter Hero
				connect RightHand RandomFanaticWeaponR hotspot
				connect LeftHand RandomFanaticWeaponL hotspot
				Connect TopOfHead Head hotspot
				connect BackChest SmallAtlantisShield hotspot
				Connect HOTSPOT heroglow hotspot
         }
      }
   }
}

//==============================================================================
anim Birth
{
   SetSelector
   {
 //     TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
      set hotspot
      {
         version
         {
				Visual Infantry X 2 Sword Fighter_birth
				ReplaceTexture Infantry X 2 Sword Fighter Iron/Infantry X 2 Sword Fighter Hero
				connect RightHand RandomFanaticWeaponR hotspot
				connect LeftHand RandomFanaticWeaponL hotspot
				Connect TopOfHead Head hotspot
				connect BackChest SmallAtlantisShield hotspot
				Connect HOTSPOT heroglow hotspot
				Connect ATTACHPOINT heavenlight hotspot
				Connect ATTACHPOINT soulborn hotspot
				connect ATTACHPOINT soulauroraborn hotspot
         }
      }
   }
}


